Classes/Animation & 3D Motion
Animation & 3D MotionIntermediate

3D Character Rigging & Animation Mechanics in Blender

From armature bone hierarchies and weight painting to expressive lip-sync and physics-driven motion.

Nneka Eze

Nneka Eze

Lead 3D Character Animator

4.97 (412 reviews)3,910 learners
3D Character Rigging & Animation Mechanics in Blender

About this class

Nneka Eze breaks down procedural bone armatures, inverse kinematics (IK/FK) switches, driver constraints, blend shapes for facial expressions, and weight painting in Blender 4.2+ and Maya.

What you'll learn

Construct production-ready character armatures with IK/FK legs and spine drivers.
Master precise vertex weight painting to eliminate mesh stretching in joints.
Animate expressive walk cycles, weight shifts, and lip-sync facial blend shapes.
Export rigged character assets for real-time rendering in Unreal Engine 5.

Course Curriculum

1 modules • 16 lessons

Meet Your Instructor

Nneka Eze

Nneka Eze

Lead 3D Character Animator

VFX Lead at Sony Pictures & AfroToons

Nneka Eze is an internationally acclaimed 3D animation technical director whose character animation work has appeared in major Hollywood feature films and African animated series. She teaches hands-on character rigging, weight painting, facial bone structures, and keyframe motion timing in Blender and Maya.

Learner Reviews

Enrollment Options
₦85,000or Included with Oddsea Membership

Instant access to all video lessons, exercises, & notes.

7 hrs 45 mins total duration
16 structured lessons & quizzes
Lifetime access + verified completion certificate